Social Interactions in Virtual Worlds
Welcome to Social Interactions in Virtual WorldsVirtual worlds provide rich and new environments in which AI researchers, social psychologists, and game developers can explore, model, and study a whole range of interactions between humans and other agents. These environments raise a host of questions such as how different agents behave under stress, what are the mechanisms whereby agents construct representations of themselves and others, how groups and coalitions form and disintegrate, how complex networks and information flowing within them evolve, and so on. AI systems provide more than passive aid to researchers. They provide dynamic and relatively inexpensive tools that allow researchers to implement, test, and refine their theoretical models. Formal computational models of social processes allow AI researchers to develop more sophisticated (and humanlike) virtual agents that can recognize and react (appropriately) to the subtleties involved in typical human-human interactions, allowing computer characters to play active roles in applications such as training simulations, decision-support systems, and gaming. This two-day interdisciplinary symposium will comprise public talks by a panel of distinguished computer scientists and social psychologists, followed by a discussion panel at the end of the second day. The programme has been designed to cover a wide range of key issues from both the computer science and psychological perspectives. |
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Programme Outline
Online Registration